Beginning XNA 3.0 Game Programming: From Novice to Professional Reviews
Beginning XNA 3.0 Game Programming: From Novice to Professional
- ISBN13: 9781430218173
- Condition: New
- Notes: BRAND NEW FROM PUBLISHER! BUY WITH CONFIDENCE, Over one million books sold! 98% Positive feedback. Compare our books, prices and service to the competition. 100% Satisfaction Guaranteed
Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you donât have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you donât know how to program at all, Beginning XNA 3.0 Game Programming: From Novice to Professional will teach you the basics of C# 2008 programming along the way. Donât get overwhelmed with details you donât need to knowâ"just learn what you need to start creating your own games right now!
This fastâ"paced introduction to XNA 3.0 and the C# language provides you with a quickâ"start guide to creating highâ"quality XNA games. Youâll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for the next. Before long you will have the skills to create smooth, professionalâ"looking results in a range of gaming genres. By the end of the book, you will have constructed several working games and have an excellent knowledge base from which to investigate more advanced techniques.
What youâll learn
- Master game planning and programming basics.
- Understand 2â"D graphics, audio, and input basics.
- Create your first 2â"D game.
- Improve your first 2â"D game.
- Explore the basics of game networking.
- Deal with sound in XNA 3.0.
- See how to create a 2â"D multiplayer game, Rock Rain Live!
- Understand 3â"D game programming basics.
- Render pipelines, shaders, and effects.
- Work with lights, cameras, and transformations.
- Generate a terrain.
- Learn skeletal animation techniques.
- Create a thirdâ"person shooter game.
- Play games on the Zune console.
Who is this book for?
This book is for anyone approaching XNA programming for the Xbox 360 for the first time, whether they have experience programming computer games or not.
About the Apress Beginning Series
The Beginning series from Apress is the right choice to get the information you need to land that crucial entryâ"level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from ânovice to professional.â Youâll start your journey by seeing what you need to knowâ"but without needless theory and filler. Youâll build your skill set by learning how to put together realâ"world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you thereâ"it is your trusted guide through unfamiliar territory!
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